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Immersive Theatre and Virtual Reality Performance: Embodiment, Presence, and Dramaturgy
Author: Mutoni Uwase N.
Publisher: IDOSR JOURNAL OF COMMUNICATION AND ENGLISH
Published: 2026
Section: Faculty of Business and Management
Abstract
This paper examines the intersections between immersive theatre and virtual reality (VR) performance, focusing
on how both practices reconfigure embodiment, presence, and dramaturgy in contemporary performance cultures.
It argues that immersive and VR-based works challenge traditional theatrical paradigms by dissolving the
proscenium boundary and repositioning the spectator as an embodied participant within the performance
environment. Through sensory engagement, spatial mobility, and interactive agency, audiences experience
performance as a lived, multisensory encounter rather than a distanced representation. The study further explores
how presence is constructed across physical and virtual domains, highlighting VR’s capacity to generate mediated
forms of embodiment while maintaining perceptual immersion. It also analyses the shift from linear dramaturgy to
nonlinear, spatialized, and participatory narrative structures, where meaning emerges through audience
movement, choice, and interaction. Drawing on qualitative, quantitative, and hybrid methodologies, the paper
demonstrates how immersive theatre and VR performance converge in their redefinition of audience-performer
relations and their expansion of dramaturgical practice. Ultimately, it positions these forms as critical sites for
rethinking performance in an era of technological mediation and experiential aesthetics.